Having trouble viewing the flipbook magazine? View and download it instead! Having been the first to arrive, set up, and subsequently become totally engaged in a game of Death in the Dark Continent, it wasn’t until halfway through the evening that I looked up from my slice of tabletop Africa then around the room to see what the other members of my local wargames club were playing that evening. Casting a casual eye across the half dozen scattered tables, I spied two games of Dragon Rampant, Gaslands, 7TV: Apocalypse, something I’d never seen before involving ‘spacemen’, and Frostgrave. “Hang on,” says I to the room, “are we the only pair playing a historical wargame over here?”. My question was greeted with a mix of disinterest and nonchalance (i.e., posh disinterest). It certainly wasn’t the norm for only one in seven games at the club to be of a historical bent, but it also didn’t appear to be a cause for concern, or indeed of any interest at all. In fact, a post-match straw-poll of the gamers taken towards the end of the evening indicated that their hobby crisscrossed between historical, fantasy, and sci-fi without any concern or consideration. The question of “Is Fantasy just another period?” was first posed in the pages of Wargames Illustrated back in February 1992 and has been debated endlessly ever since. Accompanying that Reader’s Letter, the then editor (and founder) of the magazine, Duncan, included a photo of some fantasy figures along with the caption “Figures painted by John Blanche from the editor’s collection (which includes well over a thousand fantasy figures)”. However, we did then have to wait another six years for a fantasy article to appear in the pages of Wi, in the form of Getting Started with Warhammer Fantasy. Since then, fantasy and sci-fi articles have appeared in the pages of Wi regularly, but always playing second fiddle to historical content. And that’s the way it always will be. If you haven’t already gathered, all this talk about “fantasy” is a prelude to this month’s theme of Just add Fantasy. It’s the first time we’ve ever had a Fantasy theme in the magazine (although we have come close with Near Future and Post Apocalypse), so it was with both excitement and trepidation that we decided to go with it; but our reason for doing so was – in a satisfying full-circle kind of way – connected with Duncan’s caption on his Reader’s Letter photo back in 1992 …. Wi has recently inherited and dusted off some fantasy figures painted by the aforementioned John Blanche – Games Workshop’s Art Director and genius behind much of their artistic iconography. We present photos of those figures, seen for the first time