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Warlord Games’ latest supplement for their excellent Pike & Shotte game takes us to the historical Asia-Pacific, specifically Japan and the Sengoku Jidai period. It covers the fighting from the early 16th Century to the dawn of the 17th Century. This period se...
With Pacific Command, Mike Hutchinson presents a grand strategic-level wargame that focuses on aircraft carrier engagements in World War Two’s Pacific Theatre. That’s a far cry from the post-apocalyptic car carnage found in his popular game Gaslands, or the sci-f...
We get a decent selection of new miniatures delivered to us early here at WiTowers; it’s a job benefit that offsets the pain of being a worker drone in the magazine mines run by evil overlord Dan!
It wasn’t supposed to be this good! The quality of entries in the Hammerhead/Wargames Illustrated Painting Competition have significantly exceeded our expectations when we began the competition five years ago. Our original directive to “simply grab the best f...
Joe McCullough’s Stargrave keeps growing, and Death Vector heralds the arrival of a new expanse to explore: the Outlaw Technology Sector (OTS). This abandoned part of space offers rich rewards, but it also hides terrible dangers. The game’s trademark dose of sci-...
We first looked at Fallout: Factions in Wi437, when it was launched as the Battle for Nuka-World Starter Set. We were impressed by its high production quality and fine plastic miniatures, and felt it was an excellent all-in-one introduction to the rules.
Much of the stuff I’m writing about for Wargames Illustrated is under NDA (non-disclosure agreement) for the next month or so. That makes it tough to share details in this Recon Report; I’d love to tell all but I can’t go blabbing about specifics as we’d get ...